Radeon "RADV" Vulkan Driver Adds Sparse Memory Support - Will Help Some D3D12 Games

added 11.01.2021 16:55


Adding to the growing list of Mesa 21.0 features is spare memory support for the Radeon "RADV" Vulkan driver.Vulkan sparse memory allows for resources to be non-contiguous, re-bound to different memory allocations over its lifetime, and relaxed descriptor requirements.

This includes developers having tested it on GFX10/Navi as well.The sparse memory support is important for the likes of VKD3D-Proton 2.1 for Direct3D 12 sparse texture support to work which is needed for newer games like Assassin's Creed: Valhalla.

This works already with the NVIDIA Vulkan driver while now RADV should work too.

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