One of the interesting ways CD Projekt Red is approaching this is through life paths.
When you create your character, you get to choose between three: Nomad, Corpo, or Street Kid, and each adds a different flavor to V. Similar to Dragon Age: Origins, Cyberpunk 2077’s prologue plays out differently depending on which path you pick, setting you off on your journey and teaming up with your partner Jackie in different ways and for different reasons.
The five core attributes are body (raw physical power, increasing health and stamina), intelligence (memory and intellect, improves hacking abilities), reflexes (coordination and speed, enhancing critical chance and evasiveness), technical (tech aptitude, providing armor bonuses and the additional chance of harvesting craftable loot), and cool (self-control and willpower, improves stealth and speed at which NPCs notice you).
CD Projekt Red has created a fluid class system, and just opening up the skill trees and seeing all their branching paths is a remarkable sight.
Here are our biggest takeaways from our hands-on demo, which allowed us to experience the prologue, see life paths for player character V, play through a story mission, and check out some of the activities in the City Is Gargantuan, With No Shortage Of Things To Do CD Projekt Red really stepped up the scope and map size with The Witcher 3: Wild Hunt, and Cyberpunk 2077 looks to top that in many ways.
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