To celebrate the anniversaries of both Quest and Rift S, the Oculus Store will offer special sales for each platform starting on May 21, hopefully with discounts capable of creating even larger uptake for both VR titles and their developers.
Those aren’t huge numbers; Facebook
said last month that 20 titles had individually surpassed $1 million in revenue, which works out to around 50,000 purchases of a $20 app, roughly the median price of Quest titles.
Beyond Quest’s OS-level use of the feature, several hand-controlled titles will be available for purchase in the Oculus Store this month, including Magnopus’s Elixir, Aldin Dynamics’ Waltz of the Wizard, and Fast Travel’s Curious Tale of the Stolen Pets.
After five months of beta testing, Quest’s hand tracking feature is finally becoming generally available to users, and Facebook
will officially open the floodgates to third-party developers on May 28.
One year after the Oculus Quest first hit stores, Facebook’s all-in-one virtual reality headset
is widely believed to be one of the industry’s most successful and innovative products, benefiting from frequent drips of new OS features and soft sales statistics.